Reinforcement Learning Intro
Agents that learn by acting: MDPs, value iteration, Q-learning, and policy gradients. You will begin with policy evaluation and bandits, then implement TD updates, SARSA, and REINFORCE from scratch. A gentle on-ramp before tackling deep RL.
Your progress
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Continue path · Policy Evaluation SweepWhat you will learn
- Evaluate policies and extract actions from value functions
- Implement value iteration, TD updates, and Q-learning
- Balance exploration with epsilon-greedy and SARSA variants
- Train policies directly with REINFORCE and actor-critic updates
Before you start
1MDP Foundations
The vocabulary of RL: policy-evaluation sweeps, policy extraction, state values from action values, discounted returns, Monte Carlo returns, incremental means, action values, and advantages.
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Stage checkpoint
0/2 to passA checkpoint is a short retrieval test drawn from this stage: solve 2 of 3 from memory to mark the stage complete. The stage stays open either way.
2Value-Based Methods
Plan and learn from experience: value-iteration sweeps, policy improvement, Q-values from transitions, TD(0), n-step returns, and generalized advantage estimation.
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Stage checkpoint
0/2 to passA checkpoint is a short retrieval test drawn from this stage: solve 2 of 3 from memory to mark the stage complete. The stage stays open either way.
- TD(0) UpdateMedium
- N-Step ReturnMedium
- GAE One StepMedium
3Control and Exploration
Choose actions and improve them: SARSA, Q-learning, expected SARSA, epsilon-greedy selection and probabilities, double Q-learning, and value iteration to convergence.
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Stage checkpoint
0/2 to passA checkpoint is a short retrieval test drawn from this stage: solve 2 of 3 from memory to mark the stage complete. The stage stays open either way.
- Epsilon-Greedy Action ProbabilitiesMedium
- Double Q-Learning UpdateHard
- Value Iteration To ConvergenceHard
4Policy Gradients
Optimize the policy directly: Bellman residuals, TD(lambda), policy iteration, softmax policy probabilities, an actor-critic update, and the REINFORCE log-probability gradient.
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Stage checkpoint
0/2 to passA checkpoint is a short retrieval test drawn from this stage: solve 2 of 3 from memory to mark the stage complete. The stage stays open either way.
Capstone
CollectionClose the path with one real artifact from the catalog.
Returns, TD, SARSA, and REINFORCE in one run over Markov decisions.