Skip to content
DeepForgeby svx
Advancedgraph-neural-networksembeddingsspectral-methodsrepresentation-learning

Graph Machine Learning

36 problems·~10h·5 stages

Representation learning on graphs: message passing, pooling, and normalized adjacency first, then centrality and similarity for link prediction, then embeddings with random walks, LINE, and WL kernels. Finish by training GNN-style layers and finding communities spectrally. Take it after Graph Algorithms and Deep Learning Essentials.

Your progress

0/36 · 0%

Path readiness 0%Easy 0% · Medium 0% · Hard 0%

Continue path · Adjacency List Build

What you will learn

  • Turn graphs into tensors with adjacency, message passing, and pooling
  • Measure node importance and similarity for link prediction
  • Learn node embeddings with random walks, LINE, and WL kernels
  • Train GNN-style layers and detect communities spectrally

1Graph Data and Message Passing

0/8

The computational primitives: building adjacency lists and matrices, message-passing means, sum and max pooling, readout means, and GCN-style adjacency normalization.

Stage checkpoint

0/2 to pass

A checkpoint is a short retrieval test drawn from this stage: solve 2 of 3 from memory to mark the stage complete. The stage stays open either way.

Tried this set and did not pass? Record it — the next set swaps in fresh problems from the same stage.
SimulationRecommended next stepDijkstra Step-Through

2Centrality and Similarity

0/7

Score nodes and edges: degree centrality, PageRank sweeps and convergence, Adamic-Adar and Jaccard scores, cosine similarity, and preferential attachment for link prediction.

Stage checkpoint

0/2 to pass

A checkpoint is a short retrieval test drawn from this stage: solve 2 of 3 from memory to mark the stage complete. The stage stays open either way.

Tried this set and did not pass? Record it — the next set swaps in fresh problems from the same stage.
SimulationRecommended next stepDijkstra Step-Through

3Node Embeddings

0/7

Learn representations: random-walk negative sampling, Node2Vec transition probabilities, metapath counts, LINE first- and second-order losses, and Weisfeiler-Lehman hashes and kernels.

Stage checkpoint

0/2 to pass

A checkpoint is a short retrieval test drawn from this stage: solve 2 of 3 from memory to mark the stage complete. The stage stays open either way.

Tried this set and did not pass? Record it — the next set swaps in fresh problems from the same stage.
SimulationRecommended next stepDijkstra Step-Through

4GNN Training

0/8

Train and evaluate: node-classification accuracy, hits@k, attention aggregation, a full GCN layer output, graph-autoencoder and contrastive losses, GIN sum-versus-mean checks, and graph-transformer positional encodings.

Stage checkpoint

0/2 to pass

A checkpoint is a short retrieval test drawn from this stage: solve 2 of 3 from memory to mark the stage complete. The stage stays open either way.

Tried this set and did not pass? Record it — the next set swaps in fresh problems from the same stage.
SimulationRecommended next stepDijkstra Step-Through

5Spectral Methods and Communities

0/6

Global structure: Laplacian construction, spectral clustering with Fiedler signs, spectral embeddings, modularity, label propagation, and Louvain modularity gain.

Stage checkpoint

0/2 to pass

A checkpoint is a short retrieval test drawn from this stage: solve 2 of 3 from memory to mark the stage complete. The stage stays open either way.

Tried this set and did not pass? Record it — the next set swaps in fresh problems from the same stage.
SimulationRecommended next stepDijkstra Step-Through

Capstone

Collection

Close the path with one real artifact from the catalog.

Graph Algorithms Toolkit

Revisit traversals, shortest paths, and connectivity before training on graphs.